Updated Website with Featured Newsletter
Updated Website with Featured Newsletter
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Luxark provides a strategic advantage to indie and AA studios by embedding production-ready 3D artists into their existing pipelines. We move beyond traditional outsourcing by offering a staff augmentation model that prioritizes direct communication and deep integration. Whether you need a dedicated character artist to define a hero or a team of environment artists to build out massive levels, we place professionals who are experts in the industry’s leading tools—including ZBrush, Maya, Blender, and the Substance Suite—directly into your Unreal or Unity-based workflow.
By choosing a Luxark placement, you eliminate the friction of a long-term hiring cycle while gaining the benefits of a full-time hire. Our artists are trained to work within agile environments, providing the high-level sculpting, retopology, and PBR texturing skills required for modern AAA-quality visuals.
We take pride in placing 3D artists who don't just "make models," but who understand the technical requirements of real-time rendering, ensuring that every asset placed in your project is optimized for performance and ready for the final build.
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